This action results in a –4 penalty on attack rolls and loss of reach until he spends another immediate action to return to the normal grip. Polearm Master, Variant. Pact of the Blade, uses melee and falls back on EB for range. Wikidot.com Terms of Service - what you can, what you should not etc. 2. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. Which is normally 5ft. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Polearm Master You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon; this attack uses the same ability modifier as the primary attack. It doesn't have the "reach" attribute and yet is part of the "Polearm Master" feat. It’s a huge feat cost for a build that seems cooler in theory than it is in practice, IMO. Change the name (also URL address, possibly the category) of the page. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. The Polearm Master paragon path offers +1 reach after spending an action point, while the Stoneblessed path gives the character a permanent bonus to reach (even to unarmed attacks). Notify administrators if there is objectionable content in this page. This action results in a –4 penalty on attack rolls and loss of reach until he spends another immediate action to return to the normal grip. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage. Polearm Master. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! — Jeremy Crawford (@JeremyECrawford) August 22, 2014 @PlaguescarredIt doesnt interrupt movement being an opportunity attack? You gain the following benefits: You become proficient in polearms, if you are not already. You can keep your enemies at bay with reach weapons. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. 2. The main thing you need is a reach weapon, like a Halberd/Glaive/Pike as well as the best heavy armor you can afford (upgrade as soon as you're able to as you level and acquire more gold). Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. I'm currently playing a (our world's equivalent of Chinese) noble with a glaive. Polearm Master and Sentinel are two feats that go hand-and-hand. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. At … You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. Source: Player's Handbook. 2. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets . You can keep your enemies at bay with reach weapons. Since anything that grants a bonus action attack is going to be golden, Crossbow Expert needs to be considered. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. At first I thought the longsword would be a no brainer, going Variant Human for Lucky or Blade Mastery. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. Append content without editing the whole page source. Well, the first reason that comes to mind is that a longsword does not have the reach of a polearm. • When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a … Not good enough? The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. Click here to edit contents of this page. Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. Creative Commons Attribution-ShareAlike 3.0 License. Which is normally 5ft. Polearm Master. Find out what you can do. Prerequisite: You can keep your enemies at bay with reach weapons. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. You gain the following benefits: You become proficient in polearms, if you are not already. It is interrupting any further movement the target might have, after it is within your reach. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. Additionally Polearm Master adds Opportunity when someone enters reach. For instance, you could allow the Polearm Master to use a polearm at 10' reach for the full damage or 5' reach … View and manage file attachments for this page. The feats description is "You can keep your enemies at bay with reach weapons" but then goes on to specifically reference the quarterstaff. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! Polearm Master + Sentinel. You gain the following benefits: • You gain a +1 bonus to attack rolls you make with a spear. The polearm master gains ways to trade bonus actions and reactions for extra attacks. From the first printing of the PHB page 1658: Spear now works with it too. This relegates the weapon thrower to making only one attack after the first round of combat, as they are limited by action economy. Polearm Master has always given a Reaction attack with the Quarterstaff. However, the benefits of polearms are impressive and polearm masters are effective guardians as well … However, the benefits of polearms are impressive and polearm masters are effective guardians as … Polearm Master: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. Use a glaive or halberd as your weapon. 2. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets . Polearm Master You can keep your enemies at bay with reach weapons. Polearm Master and Sentinel are two feats that go hand-and-hand. The second object interaction takes a full action. Polearm Mastery (and is wielding a Quarterstaff), War Caster, & Sentinel. This attack uses the same ability modifier as the primary attack. You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. While Sentinel’s a great feat for any martial melee build, it’s practically a prerequisite to take alongside Polearm Master! If you want to discuss contents of this page - this is the easiest way to do it. 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